Add supply drops where free loot spawns or falls from the sky and players fight over it. Supply drops can occur every 3 hours when there are more than 20 players on the server and there could be very large ones on the weekend or when there are more than 40 players online.

There should also be two levels. One for new players with < 12 hours of playtime where power armor is restricted and also one that is open to anyone.

Could either have the supply drops in the overworld and disable explosives within a 100 block radius or have them in a separate world.

Comment suggestions or concerns below!


Suggested by: kmecpp
May 20, 2020, 10:21 a.m.

Planned
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Inhumansalmon on Sept. 2, 2022, 8:58 p.m.

Only issue is the population never hits 20. same issue with the item drop purchases from shop, hard to find times with 15+ people for more than 5 minutes, once or twice a week, to be able to use it.

Quigybobo on Oct. 13, 2020, 1:26 p.m.

May I suggest disabling Wireless crafting magnets within supply drop zones. That way players have to physically escape with the items. Also disabling teleportation while in the supply drop zone. Making it increasingly harder to escape without a fight. I really like this idea and hope it is implemented.