Can we prevent players from just doing /back to pick away at defences? If a player decides to attack an interdiction matrix or forcefield and dies, they should not be able to just /back and pick away at the defences. I suggest that the /back be disabled and their way points deleted if they attack and fail.


Suggested by: dfwdatacom
May 26, 2020, 1 a.m.

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Ethernal_Void on May 26, 2020, 11:08 a.m.

Deleting waypoints is pointless since you can take a screenshot, besides that people can set their home to your base and go back that way... picking away at defences ..... is a core aspect of the playstyle...

Zechlyr on May 26, 2020, 10:51 a.m.

Why delete waypoints? If you attack and fail you should be able to attack again in the future instead of losing the base or having to write the coords down on paper.

axeandsmash on May 26, 2020, 2:34 a.m.

Uhh, all waypoints might be too far. Say, waypoints within x amount of meters of their death location?