Since there is no anti-afk a player can just afk for 6 hours and get a couple days worth of voting rewards...

I suggest adding a maximum of /playtime exchange
per day, say 4 hours. Or have the exchange rate get smaller every 2 hours of exchanged time (per day):
for the first 2 hours exchanged = 15$/min (reset every day)
for the second 2 hours = 12$/min (reset every day)
for the third 2 hours = 9$/min (reset every day)
for the fourth 2 hours = 6$/min (reset every day)
for rest = 3$/min (reset every day)

Now it could also increase with more playtime , say after 48-hours of in game time the MAX gets increased to 6 hours max per day ( or the exchange rate could change )

In that way playtime is like another daily vote reward.


Suggested by: Ethernal_Void
May 26, 2020, 11:30 a.m.

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arhimede007 on Aug. 27, 2020, 1:56 p.m.

This looks like less free money? I dont like this :(

Zechlyr on May 28, 2020, 9:59 p.m.

I'm downvoting because this isn't that much of a problem, and even if it is, implementing this system punishes all players instead of the ones who abuse it. The obvious and simplest solution is to install an anti-afk plugin, which I am highly against until the auto-loading chunk loaders are implemented. Stop bitching that people are expressing their own opinion by downvoting your post when it's the entire point of posting a suggestion on a suggestion website.

Ethernal_Void on May 28, 2020, 6:52 a.m.

"i get less $$$ so just downvote with no explanation" > yes, logic, yes