Since there is no
anti-afk a player
can just afk for 6
hours and get a
couple days worth of
voting
rewards...
I
suggest adding a
maximum of /playtime
exchange
per day,
say 4 hours. Or have
the exchange rate
get smaller every 2
hours of exchanged
time (per
day):
for the
first 2 hours
exchanged = 15$/min
(reset every
day)
for the
second 2 hours =
12$/min
(reset every
day)
for the
third 2 hours
= 9$/min
(reset every
day)
for the
fourth 2 hours =
6$/min
(reset every
day)
for rest
= 3$/min
(reset every
day)
Now it
could also increase
with more playtime ,
say after 48-hours
of in game time the
MAX gets increased
to 6 hours max per
day ( or the
exchange rate could
change )
In
that way playtime is
like another daily
vote reward.
Suggested by:
Ethernal_Void
May 26, 2020, 11:30 a.m.
comment Comments
arhimede007 on Aug. 27, 2020, 1:56 p.m.
This looks like less free money? I dont like this :(
Zechlyr on May 28, 2020, 9:59 p.m.
I'm downvoting because this isn't that much of a problem, and even if it is, implementing this system punishes all players instead of the ones who abuse it. The obvious and simplest solution is to install an anti-afk plugin, which I am highly against until the auto-loading chunk loaders are implemented. Stop bitching that people are expressing their own opinion by downvoting your post when it's the entire point of posting a suggestion on a suggestion website.
Ethernal_Void on May 28, 2020, 6:52 a.m.
"i get less $$$ so just downvote with no explanation" > yes, logic, yes